1) Off-sim islands surrounding the gallery I made. You view the islands through the back wall which the Artist made transparent.
2) On the wall inside the gallery are some document photos, a model from a past landwork, and snapshots of their collectors’ rooms.
3) The observatory to view the islands is on a small hill next to the gallery. You can find this by following the line of hovering seagulls.
A gallery managed by an architect is different than one managed by a dealer or a curator. An architect is a maker as much as an Artist. For an architect, laying out pictures on walls is done with the same sense as laying out windows or air vents.
For this display, I remade the gallery and its environment for the architecture. Although I made a wall and floor transparent, the windows and floor are the same in size/layout/shape/texture/color.
The intention is to exhibit what I did to the gallery, rather than to exhibit something in the gallery.
You discover works ONLY BECAUSE they are in a gallery within the expected Art context. If you destroyed the gallery, visitors couldn’t find your works there. That’s why I continue to have the gallery as the basis for exhibiting my work.
I appreciate the sims KAZE&SOLA residents’ patience during my 3 months working on this town.
Also Kaikou Splash for me, who specialized his hovering seagulls “Thermal Catcher” to “Wind Catcher,” so that they keep facing against the current SL wind."